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		<title>Guild of Blades Publishing Group Newest Items</title> 
		<link>http://guildofblades.rpgnow.com/index.php?src=rss</link> 
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		<item>
			<title><![CDATA[ุone's Blueprints: Drow City - Military Academy]]></title> 
			<link><![CDATA[http://guildofblades.rpgnow.com/product_info.php?products_id=79677]]></link>
			<pubDate>Tue, 16 Mar 2010 07:07:56 CDT</pubDate> 
			<description><![CDATA[<img src="http://guildofblades.rpgnow.com/images/61/79677-thumb100.jpg" border="0" alt="ุone's Blueprints: Drow City - Military Academy" title=" ุone's Blueprints: Drow City - Military Academy " align="left"><b>Publisher</b>: 0one Games<br /><p>
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<p><a href="http://0onegames.com/catalog/info_pages.php?pages_id=16"><img border="0" src="http://www.0onegames.com/images/all/tenzeroone.jpg" class="dsR6" /></a><br /> <br /> Welcome to <span class="ds1">Drow City,</span> the most dangerous, deep, mysterious and fascinating underground settlement ever mapped!<br /> <span class="ds5"><br /> The military academy is the hearth of the Martial power of the Drow City. </span></p>
<p>Unlike the Tower of the High Sorcery the academy is a functional fortress which takes care of the security of the City. Both training camp and military garrison, the Military Academy allows only males, women are too noble to use weapons and go to war. Most of the army has its camp just before the fortress, in hundreds of tents. These are the veterans who have successfully trained for three years in the academy....</p>
<p><img border="0" src="http://www.0onegames.com/images/product_pres/blu60/shot01.jpg" /></p>
<p class="infoBoxContents"><b>Military Academy - ground floor, east</b></p>
<p><img border="0" src="http://www.0onegames.com/images/product_pres/blu60/shot02.jpg" /></p>
<p class="infoBoxContents"><b>Military Academy - underground floor</b></p>
<p class="main"><strong>Features<br /> &bull; </strong>Rule the Dungeon<strong>.<br /> &bull; </strong>Enhanced customization (choose which features are visible)<strong><br /> &bull; </strong>Alternative hexagonal grid<strong><br /> &bull; </strong>"North" mark available and orientable<strong><br /> &bull; </strong>Master control panel allows you to control all the maps at once<strong><br /> &bull; </strong>Buttons for printing only blue maps or black and white maps</p>
<p class="main"><span style="color: red; font-size: xx-small;">WARNING: you must use Adobe Acrobat 6+ in order to use all the features of this product</span></p>
<p class="main"><span><b>Welcome to &Oslash;one&rsquo;s Blueprints!<br /> </b>The Blueprints product line offers you old-fashioned blue printed maps for using in your adventures and campaigns. For each map you get a blueprint version and a standard black and white version. The maps are all vector-based so you will get maximum print resolution. Despite their old fashioned appearance each map offers you a degree of customization, using the pdf technology at its best. A button (which will not be printed) on each map allows you to turn on and off the grid, eliminate the room numbers, get the walls filled, don&rsquo;t show doors and furniture and many other options, depending on the kind of map.<br /> Each product features a classic fantasy adventure location: a dungeon, a keep, a temple complex, a thieves guild and so on. You can use these map as reference to build your own adventures or simply take them at hand in case your players go in an unexpected direction during the campaign.<br /> While offering you the best quality, these products are really inexpensive.</span></p>
<p class="main">&nbsp;</p>
<p class="infoBoxContents">&nbsp;</p>
<p class="infoBoxContents">&nbsp;</p>]]></description> 
			<price>1.9500</price>
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		<item>
			<title><![CDATA[ZelArt4: Fantasy Male]]></title> 
			<link><![CDATA[http://guildofblades.rpgnow.com/product_info.php?products_id=79671]]></link>
			<pubDate>Tue, 16 Mar 2010 05:37:10 CDT</pubDate> 
			<description><![CDATA[<img src="http://guildofblades.rpgnow.com/images/384/79671-thumb100.jpg" border="0" alt="ZelArt4: Fantasy Male" title=" ZelArt4: Fantasy Male " align="left"><b>Publisher</b>: Postmortem Studios<br /><p>Five 300dpi images for you to use in your personal and professional projects, subject to the attached license.</p>]]></description> 
			<price>7.5000</price>
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			<title><![CDATA[Citizens of Bedlam: Savage Worlds Edition]]></title> 
			<link><![CDATA[http://guildofblades.rpgnow.com/product_info.php?products_id=79668]]></link>
			<pubDate>Mon, 15 Mar 2010 18:47:01 CDT</pubDate> 
			<description><![CDATA[<img src="http://guildofblades.rpgnow.com/images/547/79668-thumb100.jpg" border="0" alt="Citizens of Bedlam: Savage Worlds Edition" title=" Citizens of Bedlam: Savage Worlds Edition " align="left"><b>Publisher</b>: Plain Brown Wrapper Games<br /><p>Author: James Thomson<br />Pages: 125<br />Product Type: Savage Worlds NPC Sourcebook</p>
<p>Here are ninety-two NPCs for the Bedlam City campaign setting, each ready to suffer and die in whatever ways you prefer. We know you can think of some real tasty ones (and we're sure your PCs can, too).</p>
<p><br /> Some of the characters in this book have superpowers, but most are much more soft and vulnerable. Because every good superhero campaign needs a steady supply of secondary characters to run, scream, fall off things and generally get in the way. It's also helpful to have people who could sue the PCs, treat their injuries or serve them pancakes in a diner.</p>
<p><br />Many of these NPCs are characters we mention in the main "Bedlam City" sourcebook (yes, you will finally get to see stats for Count Skankula). But at least as many are completely new. Use them in whatever cruel, depraved way you like best.  Feel free to bend, fold, spindle and mutilate.</p>
<p>&nbsp;</p>]]></description> 
			<price>8.9500</price>
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			<title><![CDATA[Dark Heresy: The Radical's Handbook]]></title> 
			<link><![CDATA[http://guildofblades.rpgnow.com/product_info.php?products_id=79665]]></link>
			<pubDate>Mon, 15 Mar 2010 16:12:49 CDT</pubDate> 
			<description><![CDATA[<img src="http://guildofblades.rpgnow.com/images/6/79665-thumb100.jpg" border="0" alt="Dark Heresy: The Radical's Handbook" title=" Dark Heresy: The Radical's Handbook " align="left"><b>Publisher</b>: Fantasy Flight Games<br /><p>&nbsp;</p>
<p>From the mysterious Ragged Oracle of  Seedworld AFG-218 to the horrors of the Maletek Stalker, <i>The  Radical&rsquo;s Handbook</i> contains a wealth of background information and  game mechanics to enrich your <i>Dark Heresy</i> campaign.</p>
<p>In the  pages of this tome, you will find:</p>
<ul>
<li>More background  packages and character options for those Acolytes of a Radical bent,  such as Hive Mutant and the Exorcised</li>
<li>More unusual and  forbidden technology, including Dark Tech and Xenos weaponry.</li>
<li>More  rules for sorcery, daemon weapons, and daemonhosts</li>
<li>Detailed  information on the Radical factions of the Inquisition, including many  Calixian-specific factions</li>
<li>Advice on how to run a Radical  campaign</li>
<li>Ten of the most infamous Radicals in the Calixis  Sector</li>
</ul>
<p>...and much, much more!</p>
<p>&nbsp;</p>
<p>Whether you  and your Acolytes prefer to destroy the Radicals or join them in their  path to damnation, this sourcebook provides all you need to do both.</p>]]></description> 
			<price>25.0000</price>
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		<item>
			<title><![CDATA[James' Fighting Leviathans: Excerpt From 1910 Part Two]]></title> 
			<link><![CDATA[http://guildofblades.rpgnow.com/product_info.php?products_id=79664]]></link>
			<pubDate>Mon, 15 Mar 2010 14:37:26 CDT</pubDate> 
			<description><![CDATA[<img src="http://guildofblades.rpgnow.com/images/6/79665-thumb100.jpg" border="0" alt="Dark Heresy: The Radical's Handbook" title=" Dark Heresy: The Radical's Handbook " align="left"><b>Publisher</b>: Fantasy Flight Games<br /><p>&nbsp;</p>
<p>From the mysterious Ragged Oracle of  Seedworld AFG-218 to the horrors of the Maletek Stalker, <i>The  Radical&rsquo;s Handbook</i> contains a wealth of background information and  game mechanics to enrich your <i>Dark Heresy</i> campaign.</p>
<p>In the  pages of this tome, you will find:</p>
<ul>
<li>More background  packages and character options for those Acolytes of a Radical bent,  such as Hive Mutant and the Exorcised</li>
<li>More unusual and  forbidden technology, including Dark Tech and Xenos weaponry.</li>
<li>More  rules for sorcery, daemon weapons, and daemonhosts</li>
<li>Detailed  information on the Radical factions of the Inquisition, including many  Calixian-specific factions</li>
<li>Advice on how to run a Radical  campaign</li>
<li>Ten of the most infamous Radicals in the Calixis  Sector</li>
</ul>
<p>...and much, much more!</p>
<p>&nbsp;</p>
<p>Whether you  and your Acolytes prefer to destroy the Radicals or join them in their  path to damnation, this sourcebook provides all you need to do both.</p><b>Publisher</b>: Catalyst Game Labs<br /><p>James' Fighting Leviathans: Excerpt From 1910 Part Two (PDF)<br />[CAT31601p] $2.45</p>
<p>Leviathans is a steampunk game that simulates combat between warships that have taken to the air in an alternate history 1910. The king leviathans, battleships, are the largest vessels. Maneuvering in support are light cruisers, destroyers and other vessels. Will you captain your fleet for king and country, expanding your nation's power and becoming legend? Or will you fall from the sky, forgotten?</p>
<p>You determine the outcome!</p>
<p><em>James' Fighting Leviathans: Excerpt From 1910 Edition Part Two</em> is an 13-page PDF that includes four more ships (two each for the British and French fleets) ready-to-play with the Lieutenant's Manual, including unveiling Type 3 Ships. The PDF includes full-color illustrations and histories of all 4 ships, Ship Cards and cut-outs for putting these leviathans into play on your gaming table. Also included are two ready-to-play scenarios for instantly fielding these ships (and others), including rules for Steering Gear and turrets! Add these vessels to your growing fleet to experience more of the fun of Leviathans!</p>]]></description> 
			<price>2.4500</price>
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			<title><![CDATA[Afterpeak Adventures 2: Grave Danger]]></title> 
			<link><![CDATA[http://guildofblades.rpgnow.com/product_info.php?products_id=79663]]></link>
			<pubDate>Mon, 15 Mar 2010 12:50:55 CDT</pubDate> 
			<description><![CDATA[<img src="http://guildofblades.rpgnow.com/images/2995/79663-thumb100.jpg" border="0" alt="Afterpeak Adventures 2: Grave Danger" title=" Afterpeak Adventures 2: Grave Danger " align="left"><b>Publisher</b>: Point of Insanity Game Studio<br /><p>The Conspiracy continues! You may have brought the ones responsible for killing the city's doctors to justice but now the mysterious Servants of Chaos have turned their attention to the city's religious leaders. Clerics of every faith have been found murdered and the city council has asked you to investigate. One question looms in your mind: why go after pastors and preachers? Are these acts of random violence or are the murders a part of a much greater plan?</p>]]></description> 
			<price>1.4900</price>
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			<title><![CDATA[BattleTech: House Kurita]]></title> 
			<link><![CDATA[http://guildofblades.rpgnow.com/product_info.php?products_id=79662]]></link>
			<pubDate>Mon, 15 Mar 2010 11:17:48 CDT</pubDate> 
			<description><![CDATA[<img src="http://guildofblades.rpgnow.com/images/2216/79662-thumb100.jpg" border="0" alt="BattleTech: House Kurita" title=" BattleTech: House Kurita " align="left"><b>Publisher</b>: Catalyst Game Labs<br /><p>HOUSE KURITA: THE DRACONIS COMBINE (PDF)<br />[FAS1620p]</p>
<p>Print Price (1987): $15.00<br />File Size: 60.9 MB</p>
<p>On September 9 2796, Coordinator Jinjiro Kurita, consumed with bloodlust, ordered his troops to slaughter the citizens of Kentares IV to the last man...</p>
<p>And Kurita became the most feared name in the Inner Sphere.</p>
<p>To control his people, the Coordinator of the Draconis Combine must control their ideology. Thus, Draconis society's values are Harmony and Purity-Harmony with the interests and intentions of the Kurita state, and Purity from any thoughts that contradict those of the Coordinator.</p>
<p>Only the powerful, mystical society ComStar could compile this sourcebook on House Kurita and the Draconis Combine. Dozens of full-color illustrations depict famous personalities, scenes, and military ranks, decorations, and insignia. Also included is Kurita history, from Shiro Kurita's bloody conquests while forging the Draconis Combine to Takashi Kurita's ruthless "Justice." Every Combine 'Mech regiment from Rasalhague to Luthien is listed, along with the totalitarian government's structure, a description of the ISF (the Combine's secret police), and excerpts from the Dictum Honorium, which spells out the codes of conduct for Kurita citizens.</p>
<p>Threatening to devour both the Federated Suns and the Lyran Commonwealth, the Dragon grows stronger and more fearsome. Every year brings the Draconis Combine closer to fulfilling its destiny of conquering the Inner Sphere.</p>
<p>NOTE: This PDF is a scan of a print book. It may contain modified illustrations of BattleMechs that are not currently used in BattleTech.</p>]]></description> 
			<price>7.5000</price>
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		<item>
			<title><![CDATA[Spinward Marches Map Pack]]></title> 
			<link><![CDATA[http://guildofblades.rpgnow.com/product_info.php?products_id=79661]]></link>
			<pubDate>Mon, 15 Mar 2010 10:59:28 CDT</pubDate> 
			<description><![CDATA[<img src="http://guildofblades.rpgnow.com/images/45/79661-thumb100.jpg" border="0" alt="Spinward Marches Map Pack" title=" Spinward Marches Map Pack " align="left"><b>Publisher</b>: Mongoose<br /><p>The Spinward Marches awaits your exploration in this huge poster map, featuring every system, trade link and starbase in the sector. Beautifully illustrated in full colour, this map is the first in a series that will allow you to explore the entire Third Imperium and beyond, joining posters together to form one gigantic map!</p>
<p>Includes a full key to aid navigation.</p>
<p>&nbsp;</p>]]></description> 
			<price>6.9900</price>
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			<title><![CDATA[BattleTech: Jihad Turning Point Dieron]]></title> 
			<link><![CDATA[http://guildofblades.rpgnow.com/product_info.php?products_id=79660]]></link>
			<pubDate>Mon, 15 Mar 2010 10:58:24 CDT</pubDate> 
			<description><![CDATA[<img src="http://guildofblades.rpgnow.com/images/2216/79660-thumb100.jpg" border="0" alt="BattleTech: Jihad Turning Point Dieron" title=" BattleTech: Jihad Turning Point Dieron " align="left"><b>Publisher</b>: Catalyst Game Labs<br /><p>Dieron. Prefecture capital, District headquarters, a lynchpin resource and industrial world for the mighty Draconis Combine.</p>
<p>One of the Word of Blake's major successes at the onset of the Jihad, they would not let go of Dieron without a fight.</p>
<p><em>Jihad Turning Points: Dieron</em> fleshes out all the details of the conflict surrounding this pivotal world published in various Jihad Plot Sourcebooks. Additionally, players can join one of the myriad of units fighting for ultimate control of one of the Dragon's precious resource worlds. The Word of Blake has turned the world into a major stumbling block, centered around the ancient and massive Fortress Dieron.</p>
<p>This campaign series uses the Chaos Campaign rules and gives players the option of fighting individual battles, following a campaign arc, inserting it into their own campaigns and even creating their own scenarios with optional rules to give their games a "Dieronese flavor." This PDF-exclusive book includes a detailed map of Dieron, a comprehensive list of the forces involved on Dieron during its nine-year occupation, and several Tracks for players can use to run simple lance-on-lance battles or stage a complete world-wide invasion. The only limit is the players' imagination.</p>]]></description> 
			<price>4.9500</price>
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			<title><![CDATA[Supplement 7: 1,001 Characters]]></title> 
			<link><![CDATA[http://guildofblades.rpgnow.com/product_info.php?products_id=79659]]></link>
			<pubDate>Mon, 15 Mar 2010 10:54:42 CDT</pubDate> 
			<description><![CDATA[<img src="http://guildofblades.rpgnow.com/images/45/79659-thumb100.jpg" border="0" alt="Supplement 7: 1,001 Characters" title=" Supplement 7: 1,001 Characters " align="left"><b>Publisher</b>: Mongoose<br /><p>A referee's treasure trove, 1,001 Characters provides a quick and easy reference to over a thousand non-player characters, ready for play! Divided into easy-to-use sections, a referee will quickly be able to find the appropriate alien bounty hunter, starport administrator or backwater hunter easily. Each character comes with name, equipment, skills and background, giving them life and personality right from the page.</p>]]></description> 
			<price>24.4900</price>
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