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DDAL07-09 Unusual Opposition (5e)
by Remington A.
Publisher: Wizards of the Coast
Date Added: 02/25/2018 10:42:59
DDAL07-09 Unusual Opposition (5e) This adventure has a great story to it. The NPC's are fun to play, and the villains are intriguing. The combat provides a decent challenge for tier three players, though it could be improved by putting more combat together between long rests. A lot of the fights happen with so much time apart, that the short rest mechanic is pretty much ignored. Still, this adventure is fun to play, and a good start to the tier 3 modules for season 7.

Rating:
[4 of 5 Stars!]
Redshirts: Adventures in Absurdity, Volume 1
by James M.
Publisher: Happy Gnome Publishing
Date Added: 02/25/2018 09:54:09
Redshirts: Adventures in Absurdity, Volume 1 If you are looking for a comedy adventure to bring levity to your gaming group, Redshirts is exactly what you are looking for.

Rating:
[4 of 5 Stars!]
Can't Anyone Save The World?
by Lachlan H.
Publisher: KR Game Studios
Date Added: 02/25/2018 07:44:53
Can't Anyone Save The World? This is a review of the base game of CASTWorld, including character creation and gameplay. The adventure modules will be covered in later reviews. I played this over Discord using text with one other person who was GMing and playing at the same time. The entire game session lasted 2 and a half hours with actual gameplay lasting about an hour. CHARACTER CREATION Character creation is somewhat clumsy and time consuming with having to roll 3d6 for 8 stats, many of which are entirely useless after you’ve finished making your character. The elemental affinity stat, while interesting in its potential, is entirely unused. At the end of character creation I had made a Privateer and the GM had made a Cleric. The Privateer is a basic rogue class, with bonuses to lockpicking and such, which are never used in the course of any of the modules. Cleric, however, can choose the favour of a god right off the bat, and one of those favours sticks out immediately. Choosing the god of comedy allow...

Rating:
[1 of 5 Stars!]
WGR5 Iuz the Evil (2e)
by Nicola R.
Publisher: Wizards of the Coast
Date Added: 02/25/2018 05:58:19
WGR5 Iuz the Evil (2e) Excellent scan, awesome book. A must have for the post-Ashes period.

Rating:
[5 of 5 Stars!]
Greyhawk Player's Guide (2e)
by Nicola R.
Publisher: Wizards of the Coast
Date Added: 02/25/2018 05:56:54
Greyhawk Player's Guide (2e) The book is awesome, but i'm still waiting for a new scan, cause the present one is horrible.

Rating:
[3 of 5 Stars!]
Redshirts: Adventures in Absurdity, Volume 1
by James W.
Publisher: Happy Gnome Publishing
Date Added: 02/24/2018 23:01:19
Redshirts: Adventures in Absurdity, Volume 1 The adventure seems pretty solid, and an interesting break from the regular Starfinder universe. It could be laid out a little better, and they could do with a bit of proofreading. Also, I could do without some of the campaign setting aspects to its backstory. Hell, one paragraph in particular in the introduction reads like a literal fedora with arms wrote it. TL;DR Fix the layout, do some proofreading, maybe get rid of the neckbeardy crap, and this could be a solidly funny AP.

Rating:
[3 of 5 Stars!]
Goblins: Army Pack
by russell P.
Publisher: Trash Mob Minis
Date Added: 02/24/2018 22:02:12
Goblins: Army Pack These are great! My players really like the Chubby Goblin Look.

Rating:
[5 of 5 Stars!]
Village Shops
by Conrad H.
Publisher: Limitless Adventures
Date Added: 02/24/2018 21:35:02
Village Shops **Overview:** Village Shops is a supplement put out by Limitless Adventures and sold via their webshop and DriveThruRPG. It covers 6 shop locations that PCs might find in a standard fantasy village. It is 8 pages long, with a cover page, overview page, and an OGL page. 4 of the 5 shops are on one page, with the general sundries store covering two. There is cover art, but no interior art. Each shop entry includes a fully statted out shopkeep and begins with a short paragraph of flavor text. **Pros:** One of my favorite things in this, and in other Limitless Adventures products, is the inclusion of the Further Adventure™ section for each shop. This is three short adventure hooks relevant to the shop or shopkeep that could be used to involve the PCs. They range from the simple, like fetching a rare herb for the herbalist's shop, to the more involved, like hunting down the long lost love of Old Maggy, who runs the general sundries store. Another thing I really liked was the inclusi...

Rating:
[4 of 5 Stars!]
Swords & Six-Siders
by Christopher C.
Publisher: Precis Intermedia
Date Added: 02/24/2018 20:06:51
Swords & Six-Siders This is a super lite fantasy offering in the vein of 0-e of the original RPG. In it you will find ideas for the standard races and classes found in most fantasy games. The games hook is that you use a single d6 for all rolls. This means attributes are generated with 1d6, tasks are performed the same way. It is a perfect way of doing things for a pick-up group or even a longer term set of sessions. It is lite enough to allow for quick play but has room to add things as you go. Very fun and quite worth the read! And lest I forget... there is a small group dedicated to this game forming up over on G+ https://plus.google.com/u/0/communities/10050058434971-
7966351...

Rating:
[5 of 5 Stars!]
Between Dungeons Handbook
by Krystle G.
Publisher: Cawood Publishing
Date Added: 02/24/2018 18:42:49
Between Dungeons Handbook I love this! I have it open currently on my Adobe PDF reader and I'm loving the care that went into these materials. These are printer friendly, you can print them for your tabletop games, stick them to the inside of your Dungeon Master screen. While there are some images, the majority of the pages are ink saving because there is no images or special effects that would run your ink dry like other content might. These are also excellent for virtual tabletop as you can just either keep the PDF up on screen or you can paste details into your campaign notes and have them ready in, say, roll 20. There is love that has gone into each inn, tavern, and shop, too. The descriptions are brief (which is handy so GMs aren't bulked with heavy amounts of information to quickly read through) but they not only offer a suggestion on how to introduce them to your story, but they're also incredibly adaptable and system friendly. These resources provide a traditional, quick way to be able to think ...

Rating:
[5 of 5 Stars!]
Boxed Nightmares - 1st Edtion Rules
by Stephen F.
Publisher: Palladium Books
Date Added: 02/24/2018 18:15:29
Boxed Nightmares - 1st Edtion Rules Product is damaged. Pages 69, 71, 73, 75, 77, 79, and 81 are badly scaned and OCR. Hard to read them. Do they fix these issues? Are there refunds for broken files?

Rating:
[1 of 5 Stars!]
Moose's Dossier of Heroes and Villains
by Colin C.
Publisher: Onyx Path Publishing
Date Added: 02/24/2018 18:10:37
Moose's Dossier of Heroes and Villains As one of the earliest pieces in the Canis Minor support community, you might expect some stumbling to occur. Unfortunately, this is one such instance. For a supplement of NPCs and Groups to be introduced in play, it makes the very strange decision to focus on fiction/backstory while completely eschewing game-related material such as stats for the various NPCs. This makes it much less useful in play. Don't get me wrong, there are some interesting NPCs and Groups in this, but it needed to be much more focused on usability at the table. With a terser writing style it could have been a fraction of this length while still conveying the same information (also enabling the Guide to access key information more rapidly in the process). This would also have freed up space for the stats that should have been included....

Rating:
[3 of 5 Stars!]
Swords & Six-Siders
by John A.
Publisher: Precis Intermedia
Date Added: 02/24/2018 17:09:34
Swords & Six-Siders This rules-lite RPG is brilliant in its simplicity. Contained in these 60 pages is everything you need to play, gamemaster, and design your own monsters and adventures. Monster design and their tiny stat block are ingenious. Plus, I love Steve Robertson's art. It is a perfect match to his text, only detailed enough to be inspiring in its simplicity.

Rating:
[5 of 5 Stars!]
Empire of Snakes: Army Pack
by russell P.
Publisher: Trash Mob Minis
Date Added: 02/24/2018 16:43:14
Empire of Snakes: Army Pack This is great! Modifying them for a paper cutter was easy! Would of Loved to see a Male cultist though!

Rating:
[4 of 5 Stars!]
DDAL07-08 Putting the Dead to Rest (5e)
by Jac Z.
Publisher: Wizards of the Coast
Date Added: 02/24/2018 11:04:13
DDAL07-08 Putting the Dead to Rest (5e) TL;DR: A linear and combat driven module. Much like the final module of the T1 trilogy, this module closes of the T2 trilogy with a module that can be quite tough when it comes to combat. If your table has the "wrong" faction combination, they'll have to face a maximum of two extra encounters, which can make for a much more challenging experience than a different table. Apart from that, there really isn't a highlight to the module that I can pinpoint. The link to the previous module is a nice touch, giving the characters a feeling of "finishing what we started" if they played through 07-06 and 07-07, albeit the plot linkage wasn't a strong one. The progression itself is just linear and straightforward. Go here, kill this, go here, kill this, final boss, fight, win. I wish Ullal has done more to ward out or placed puzzle at the temple, instead of just leaving his lackies to defend. That would've made for a more interesting experience. Was thinking about giving it 2/5, but kn...

Rating:
[3 of 5 Stars!]
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