I'm not a fan of the simplification of Attributes. It doesn't make the characters more custimizable it makes them less so.
Splitting Willpower into 2 traits with 1-5 ratings just so you can add Willpower to dice pools seems silly.
The Skill choices need work, Physique AND Athletics? Alertness AND Awareness? Dodge is a skill unto itself instead of just being rolled into another Skill?
I like the Hunger mechanic but it needs a limit on use that isn't just Frenzy. Players WILL abuse the current mechanic.
The Taking Half means you never need to actually roll Hunger Dice...
Overall I feel like you guys simplified the wrong things and left others, like Skill selections, too convoluted but again I like Hunger and I like the Compulsions table even though the rules make it entirely avoidable.
Rating: [2 of 5 Stars!] |