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 Hottest Titles from Gethsemane Games
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GM's Maps #98: Mediterranean Style Villa

GM's Maps #98: Mediterranean Style Villa


Map making can be time-consuming and sometimes frustrating for GMs, especially GMs with limited time to begin with. In our new 'GM's Maps' range, we will be providing a range of pre-made maps for you to use in your games. GM's Map #98: Mediterranean Style Villa The 98th product in the GM's maps range is a Mediterranean style villa, suitable for modern, historical, futuristic or fantasy RPGs....   [click here for more]
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GM's Maps #99: Wizards Tower II

GM's Maps #99: Wizards Tower II


Map making can be time-consuming and sometimes frustrating for GMs, especially GMs with limited time to begin with. In our new 'GM's Maps' range, we will be providing a range of pre-made maps for you to use in your games. GM's Map #99: Wizards Tower II Rising high above the surrounding land, seemingly growing from the mountainside itself is a stone edifice, a tower. Within the tower there dwells...   [click here for more]
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Talbot's Syndrome

Talbot's Syndrome


Talbot's Syndrome is a scenario for The Entropy Effect RPG, intended for starting Entropy Stalkers and which is a sequel to the introductory adventure found in The Entropy Effect rule book, "Sharp Teeth, Pretty Teeth". Injured by an entropy mutant attack, Jacobe Novelle has begun to mutate. The Entropy Stalkers must follow him to the hospital and prevent the situation from escalating, but if Novelle...   [click here for more]
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GM's Maps #95:Fantasy Roadside Inn

GM's Maps #95:Fantasy Roadside Inn


Map making can be time-consuming and sometimes frustrating for GMs, especially GMs with limited time to begin with. In our new 'GM's Maps' range, we will be providing a range of pre-made maps for you to use in your games. GM's Map #95 depicts a 2-floor roadside inn, a perfect place for your adventurers to rest, have a drink and a meal and to get into all sorts of trouble. Included in this product...   [click here for more]
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GM's Map #70: Apartment Building 2

GM's Map #70: Apartment Building 2


Everyone needs somewhere to live and in the crowded metropolises that have sprung up across the world, apartment buildings – small living units piled one atop the other, climbing several stories above street level, are home to many city inhabitants. At first glance, they are nothing more than that, homes for the many residences of hundreds of towns and cities around the world but step within their...   [click here for more]
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GM's Map #72: Embassy

GM's Map #72: Embassy


 GM's Map #72, The Embassy The grand building stands in a prominent place in the city. From within its walls, the Ambassador and his diplomatic staff oversee the mission of their government in this foreign land. The embassy is a hotbed of intrigue and political wrangling where diplomatic decisions that could change the world for good or ill are made. Rumour has it that intelligence officers work...   [click here for more]
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GM's Maps #87: Warehouse

GM's Maps #87: Warehouse


Map making can be time-consuming and sometimes frustrating for GMs, especially GMs with limited time to begin with. In our new 'GM's Maps' range, we will be providing a range of pre-made maps for you to use in your games. The Warehouse map presents a modern, near future or recent past warehouse in 3 formats: Colour, Basic old school l with grid and basic old school without grid. As well as the map...   [click here for more]
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GM's Maps #88: Motel

GM's Maps #88: Motel


Map making can be time-consuming and sometimes frustrating for GMs, especially GMs with limited time to begin with. In our new 'GM's Maps' range, we will be providing a range of pre-made maps for you to use in your games. GM's Map #88: Motel details a large Motel suitable for any country, in which your tired PCs can stop over during their long road trips. Of course, a PCs life is never as simple...   [click here for more]
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GM's Maps #89: Independent Movie Theater or Cinema

GM's Maps #89: Independent Movie Theater or Cinema


Map making can be time-consuming and sometimes frustrating for GMs, especially GMs with limited time to begin with. In our new 'GM's Maps' range, we will be providing a range of pre-made maps for you to use in your games. Welcome to the most recent addition to our "GM's Map's" range, the Independent Movie Theater (Or Cinema in British English). Included in this product you will find...   [click here for more]
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GM's Maps #91:Basement Bar

GM's Maps #91:Basement Bar


Map making can be time-consuming and sometimes frustrating for GMs, especially GMs with limited time to begin with. In our new 'GM's Maps' range, we will be providing a range of pre-made maps for you to use in your games. Welcome to the most recent addition to our "GM's Map's" range, the Basement Bar Included in this product you will find a PDF with a key for the map, several versions of the map (full...   [click here for more]
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GM's Maps #93:Livery Stable

GM's Maps #93:Livery Stable


Map making can be time-consuming and sometimes frustrating for GMs, especially GMs with limited time to begin with. In our new 'GM's Maps' range, we will be providing a range of pre-made maps for you to use in your games. Just as your heroes need inns or motels to rest in, so their riding animals need to be taken care of. Livery, or boarding, stables have everything the discerning horse owner could...   [click here for more]
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GM's Map #86: Boarding House

GM's Map #86: Boarding House


Map making can be time-consuming and sometimes frustrating for GMs, especially GMs with limited time to begin with. In our new 'GM's Maps' range, we will be providing a range of pre-made maps for you to use in your games. GM's Map #86: The boarding House presents a large boarding house, perfect to home your PCs or to provide them with a place of investigation and adventure. The old building stands...   [click here for more]
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GM's Map #84: Occult Store or Magic Shop

GM's Map #84: Occult Store or Magic Shop


Frequented by a mixture of esoteric scholars, new age neo-pagans and tourists, the Occult store is a small, four storey building that sells occult, esoteric or magical paraphernalia.  Be it crystals, incense, tarot cards, spell packs, books on eh occult or minor items said to possess occult powers, you may find it int eh incense-heavy air fo the cluttered little store - if you can stand the whale...   [click here for more]
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GM's Map #85:  Bookshop

GM's Map #85: Bookshop


Map making can be time-consuming and sometimes frustrating for GMs, especially GMs with limited time to begin with. In our new 'GM's Maps' range, we will be providing a range of pre-made maps for you to use in your games. The smell of old paper hangs in the air of the quaint bookshop with it's bowed window and rows of wooden shelves, the proprietor sits behind his desk, reading from a leather-bound...   [click here for more]
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Trading Places #2 Blacksmith

Trading Places #2 Blacksmith


Bring your fantasy city to life with 'Trading Places' a range of system-neutral products for your campaigns. Each product in the range details a single place of business, with colourful NPCs, rumours, adventure ideas, a detailed map and key of the building and more. The Blacksmith's shop can be the heart of a small community, but even in a larger town or city its importance should not be underestimated....   [click here for more]
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Trading Places #3 Malbecco the Moneylender

Trading Places #3 Malbecco the Moneylender


Bring your fantasy city to life with 'Trading Places' a range of system-neutral products for your campaigns. Each product in the range details a single place of business, with colourful NPCs, rumours, adventure ideas, a detailed map and key of the building and more. In every adventurer's life there is a time when they find themselves short of coin to finance their next expedition. Of course, the...   [click here for more]
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Trading Places #4: Wine Merchant

Trading Places #4: Wine Merchant


Bring your fantasy city to life with 'Trading Places' a range of system-neutral products for your campaigns. Each product in the range details a single place of business, with colourful NPCs, rumours, adventure ideas, a detailed map and key of the building and more. Wherever such things come to be appreciated and enjoyed, you will find industries that spring up around their production and trade....   [click here for more]
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GM's Maps #10: Museum

GM's Maps #10: Museum


Map making can be time-consuming and sometimes frustrating for GMs, especially GMs with limited time to begin with. In our new 'GM's Maps' range, we will be providing a range of pre-made maps for you to use in your games. Museums can be an interesting locale for RPG adventures in almost any genre, from horror to Fantasy or SF. The Museum can also serve several functions in your game. Perhaps it provides...   [click here for more]
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GM's Maps #11: Bank

GM's Maps #11: Bank


Map making can be time-consuming and sometimes frustrating for GMs, especially GMs with limited time to begin with. In our new 'GM's Maps' range, we will be providing a range of pre-made maps for you to use in your games. Banks can be an excellent, if often overlooked, locale for adventure, just look at how often they feature in our drama's. How many bank heist or hostage situation drama's have you...   [click here for more]
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GM's Maps #12: Mansion

GM's Maps #12: Mansion


Map making can be time-consuming and sometimes frustrating for GMs, especially GMs with limited time to begin with. In our new 'GM's Maps' range, we will be providing a range of pre-made maps for you to use in your games. Mansions, grand houses of the rich and famous, often steeped in history and dating back several centuries. The mansion presented here is a medium to large example of a type of...   [click here for more]
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GM's Map #71: Santa's Hideout

GM's Map #71: Santa's Hideout


Put some magic back into your Christmas with the jolly man and his elves. Hidden away in the north pole is a strange little arctic base, a mixture of the whimsical and the practical. Here the legendary creature Santa lives with his wife, his legion of Elves and his unruly pet Krampus's, Krampi? This map will take you to this magical place with its Reindeer enclosure, Sleigh hanger and air...   [click here for more]
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GM's Maps #13: Colonial Mansion

GM's Maps #13: Colonial Mansion


Map making can be time-consuming and sometimes frustrating for GMs, especially GMs with limited time to begin with. In our new 'GM's Maps' range, we will be providing a range of pre-made maps for you to use in your games. The colonial mansion described in this supplement is a large house belonging to wealthy landowners in the America's or West Indies. The buildings are typically very large and impressive,...   [click here for more]
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GM's Maps #14: Medium Theatre

GM's Maps #14: Medium Theatre


Map making can be time-consuming and sometimes frustrating for GMs, especially GMs with limited time to begin with. In our new 'GM's Maps' range, we will be providing a range of pre-made maps for you to use in your games. Humans have been building theatres since the classical period. Often grand structures where works of performance art are performed before audiences. The theatre shown in this product...   [click here for more]
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GM's Maps #15:Apartment Building or Condominium

GM's Maps #15:Apartment Building or Condominium


Map making can be time consuming and sometimes frustrating for GMs, especially GMs with limited time to begin with. In our new 'GM's Maps' range we will be providing a range of pre-made maps for you to use in your games. Everyone needs a place to live, be they the intrepid investigators who seek out Eldritch Horrors and depraved criminals, or be they the nemesis of such heroes. Perhaps they are...   [click here for more]
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GM's Maps #16: Wizards Tower

GM's Maps #16: Wizards Tower


Map making can be time consuming and sometimes frustrating for GMs, especially GMs with limited time to begin with. In our new 'GM's Maps' range we will be providing a range of pre-made maps for you to use in your games. The Wizards tower is a staple of fantasy literature and gaming. What self-respecting mage would live in a picturesque thatched cottage when they can dwell in an imposing edifice...   [click here for more]
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GM's Maps #17: Stately Home

GM's Maps #17: Stately Home


Map-making can be time-consuming and sometimes frustrating for GMs, especially GMs with limited time to begin with. In our new 'GM's Maps' range, we will be providing a range of pre-made maps for you to use in your games. Stately homes are usually huge, grand buildings often referred to as 'Castles' even when not built as a defensive structure or when built after the medieval period. They tend to...   [click here for more]
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GM's Maps #18: Caves 1

GM's Maps #18: Caves 1


Map-making can be time-consuming and sometimes frustrating for GMs, especially GMs with limited time to begin with. In our new 'GM's Maps' range, we will be providing a range of pre-made maps for you to use in your games. Caves, natural spaces underground, have long provided shelter to animals and early humans. In fantasy games, they can make excellent natural dungeons to populate with a range of...   [click here for more]
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GM's Maps #19: Mortuary Temple

GM's Maps #19: Mortuary Temple


Map-making can be time-consuming and sometimes frustrating for GMs, especially GMs with limited time to begin with. In our new 'GM's Maps' range, we will be providing a range of pre-made maps for you to use in your games. Death comes to us all, they say. It is only natural then that it would occupy so much of humanities imagination. Through all historical epochs, we have been in turns afraid of...   [click here for more]
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GM's Maps #20: Mansion 2

GM's Maps #20: Mansion 2


Map-making can be time-consuming and sometimes frustrating for GMs, especially GMs with limited time to begin with. In our new 'GM's Maps' range, we will be providing a range of pre-made maps for you to use in your games. Mansions, grand houses of the rich and famous, often steeped in history and dating back several centuries. Mansions make excellent locals for both heist and horror scenarios...   [click here for more]
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GM's Maps #30: Haunted House Halloween Special

GM's Maps #30: Haunted House Halloween Special


Map making can be time-consuming and sometimes frustrating for GMs, especially GMs with limited time to begin with. In our new 'GM's Maps' range, we will be providing a range of pre-made maps for you to use in your games. Mist swirls about the skeletal trees as the two figures creep towards the darkened house on midnight lane. The cold seeps into their bones as each one goads the other on, “You...   [click here for more]
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GM's Maps #21: Coaching Inn #1

GM's Maps #21: Coaching Inn #1


Map-making can be time-consuming and sometimes frustrating for GMs, especially GMs with limited time to begin with. In our new 'GM's Maps' range, we will be providing a range of pre-made maps for you to use in your games. Publisher's Licence Publishers wishing to use this map in their own products may do so subject to the following restrictions; You may use the map in your own...   [click here for more]
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GM's Maps #22: Undersea Lab Complex

GM's Maps #22: Undersea Lab Complex


NOTE; This is an updated version of GM's Map #22.  The product now includes full-colour, high-resolution maps and VTT tiles of the lab and 12 adventure hooks, bringing it into line with later products in this range. Map-making can be time-consuming and sometimes frustrating for GMs, especially GMs with limited time to begin with. In our new 'GM's Maps' range, we will be providing...   [click here for more]
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GM's Maps #23: Work House

GM's Maps #23: Work House


Map-making can be time-consuming and sometimes frustrating for GMs, especially GMs with limited time to begin with. In our new 'GM's Maps' range, we will be providing a range of pre-made maps for you to use in your games. The maps will be provided in PNG, JPEG and PDF file format, unnumbered for you to number and populate with fiendish traps and monsters as you see fit. re sinister experiments away...   [click here for more]
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GM's Maps #24: Castle 2: Large Keep

GM's Maps #24: Castle 2: Large Keep


Map making can be time-consuming and sometimes frustrating for GMs, especially GMs with limited time to begin with. In our new 'GM's Maps' range, we will be providing a range of pre-made maps for you to use in your games. Castles have fascinated people for over a thousand years and have been a staple of Fantasy RPGs since the beginning. Emerging in Europe and the Middle East around the 9th and...   [click here for more]
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GM's Maps #25: Modern Police Station

GM's Maps #25: Modern Police Station


Map making can be time-consuming and sometimes frustrating for GMs, especially GMs with limited time to begin with. In our new 'GM's Maps' range, we will be providing a range of pre-made maps for you to use in your games. Modern Police Station The police are a fact of life in most modern societies, it is their role to enforce the laws of the nation state to which they belong. Policing differs from...   [click here for more]
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GM's Maps #26: Debtors prison (18th and 19th century)

GM's Maps #26: Debtors prison (18th and 19th century)


Map making can be time-consuming and sometimes frustrating for GMs, especially GMs with limited time to begin with. In our new 'GM's Maps' range, we will be providing a range of pre-made maps for you to use in your games. During the 18th and 19th-century Debtors prisons in America and Britain were a common way of dealing with people who had unpaid debts. The establishments were often similar to locked...   [click here for more]
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GM's Maps #27: Modern Night Club

GM's Maps #27: Modern Night Club


Map making can be time-consuming and sometimes frustrating for GMs, especially GMs with limited time to begin with. In our new 'GM's Maps' range, we will be providing a range of pre-made maps for you to use in your games. In film, literature and fiction Nightclubs are often the scene of questionable business deals by wealthy criminal organisations, meetings between spies or even gathering places for...   [click here for more]
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GM's Maps #28: The Grand Hotel

GM's Maps #28: The Grand Hotel


Map making can be time-consuming and sometimes frustrating for GMs, especially GMs with limited time to begin with. In our new 'GM's Maps' range, we will be providing a range of pre-made maps for you to use in your games. The Grand Hotel spanning 6 floors and a basement is our largest map to date. Built in the early 19th century and expanded during the reign of queen Victoria and again in its heydey in...   [click here for more]
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GM's Maps #29: Modular Lunar Station

GM's Maps #29: Modular Lunar Station


Map making can be time-consuming and sometimes frustrating for GMs, especially GMs with limited time to begin with. In our new 'GM's Maps' range, we will be providing a range of pre-made maps for you to use in your games. "As humanity reaches for the stars an increasing number of governments, corporations and private enterprises have begun to settle moons and planets. The Modular Lunar or Planetary...   [click here for more]
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GM's Maps #31: Secret Underground Laboratory

GM's Maps #31: Secret Underground Laboratory


Map making can be time-consuming and sometimes frustrating for GMs, especially GMs with limited time to begin with. In our new 'GM's Maps' range, we will be providing a range of pre-made maps for you to use in your games. What sinister experiments are taking place in the secret laboratories deep beneath the ground? What secrets lurk there that could save or damn mankind? This map pack details...   [click here for more]
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GM's Maps #32: Cathedral

GM's Maps #32: Cathedral


Map making can be time-consuming and sometimes frustrating for GMs, especially GMs with limited time to begin with. In our new 'GM's Maps' range, we will be providing a range of pre-made maps for you to use in your games. What secrets may lie hidden behind the grand stone architecture of the medieval Cathedral where it sits upon the hill, gazing down on the surrounding city? What mysteries lie...   [click here for more]
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GM's Map 33 Tudor Manor House

GM's Map 33 Tudor Manor House


GM's Map # 33 Tudor Manor House Map-making can be time-consuming and sometimes frustrating for GMs, especially GMs with limited time to begin with. In our new 'GM's Maps' range, we will be providing a range of pre-made maps for you to use in your games. Suitable for Fantasy or any historical period from 1485 to the modern day! An ideal haunt for your ghosts...   [click here for more]
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GM's Maps #34: Traditional Victorian Member's Club

GM's Maps #34: Traditional Victorian Member's Club


Map making can be time-consuming and sometimes frustrating for GMs, especially GMs with limited time to begin with. In our new 'GM's Maps' range, we will be providing a range of pre-made maps for you to use in your games. The first Gentlemen's clubs were established in the upmarket west end of London. These clubs were open only to the aristocracy and the Landed gentry. With names like 'Whites' and...   [click here for more]
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GM's Maps #35: Frontier Trading Post

GM's Maps #35: Frontier Trading Post


Map making can be time-consuming and sometimes frustrating for GMs, especially GMs with limited time to begin with. In our new 'GM's Maps' range, we will be providing a range of pre-made maps for you to use in your games. The frontier trading post, located where the trade road meats the river, is a busy waypoint for merchants, trappers, hunters and adventurers. With a defensive stockade protecting...   [click here for more]
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GM's Maps #36: Romanesque Baths

GM's Maps #36: Romanesque Baths


Map making can be time-consuming and sometimes frustrating for GMs, especially GMs with limited time to begin with. In our new 'GM's Maps' range, we will be providing a range of pre-made maps for you to use in your games. Since ancient times people have been going to public baths to wash, swim, receive a massage and to socialise. This product brings you a map of just such a Bath house, based upon...   [click here for more]
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GM's Maps #37: Country Villa

GM's Maps #37: Country Villa


Map making can be time-consuming and sometimes frustrating for GMs, especially GMs with limited time to begin with. In our new 'GM's Maps' range, we will be providing a range of pre-made maps for you to use in your games. A Romanesque style villa suitable for fantasy, modern and historical games. This impressive country villa includes living quarters for the family as well as their servants and...   [click here for more]
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GM's Maps #38: Romanesque Town House

GM's Maps #38: Romanesque Town House


Map making can be time-consuming and sometimes frustrating for GMs, especially GMs with limited time to begin with. In our new 'GM's Maps' range, we will be providing a range of pre-made maps for you to use in your games. A Romanesque style Domus or townhouse, suitable for fantasy, modern and historical games. The Domus is a townhouse suitable for reasonably wealthy citizens to call home. Suitable...   [click here for more]
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GM's Maps #39: Wealthy Suburban House

GM's Maps #39: Wealthy Suburban House


Map making can be time-consuming and sometimes frustrating for GMs, especially GMs with limited time to begin with. In our new 'GM's Maps' range, we will be providing a range of pre-made maps for you to use in your games. The map presented in this product depicts an expensive suburban house, the sort that might be owned by an upper-middle-class family. The detached five bedroom house provides a...   [click here for more]
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GM's Maps #40: Western Saloon

GM's Maps #40: Western Saloon


Map making can be time-consuming and sometimes frustrating for GMs, especially GMs with limited time to begin with. In our new 'GM's Maps' range, we will be providing a range of pre-made maps for you to use in your games. What western frontier town is complete without its saloon? For that matter what western adventure is complete without a knock down drag out bar fight? Presented here is a western...   [click here for more]
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GM's Maps #41: Library

GM's Maps #41: Library


Map making can be time-consuming and sometimes frustrating for GMs, especially GMs with limited time to begin with. In our new 'GM's Maps' range, we will be providing a range of pre-made maps for you to use in your games. Libraries are a staple for investigative and investigative horror games. Your PCs may spend hours upon hours studying dusty tomes or old newspaper articles, pouring over every...   [click here for more]
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  When Nightmares Come: An Investigative Wargame of Supernatural Horror